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Shop Talk Movement Patterns

Shop Talk Movement Patterns

Shop Talk Movement Patterns for board games. In this Shop Talk I want to talk about Movement Patterns in board games.  In all games where the pieces move from one point to another to represent the piece actually traversing the space, there are some kind of movement rules. The play surface is used in a way to represent that movement. I've…

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Shop Talk – Area Control

Shop Talk – Area Control

Current Definition Area Control is currently defined on Board Game Geek as: "The Area Control mechanic typically awards control of an area to the player that has the majority of units or influence in that area. As such, it can be viewed as a sub-category of Auction/Bidding in that players can up their "bids" for specific areas through the placement…

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