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Troll Bridge – Play Testing

Well, you can't create a game without play-testing. Lots, and lots of play-testing.  We do it in a few stages like most designers. First, there is the play test that happens in the designers head. Those aren't all that reliable. But then you get practical and you grab some old pawns, poker cards, and spare chits and make a papertype…

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Becoming Visible

One of the things that I know every new designer and publisher is going to have issues with is becoming visible to the masses.  You can really run in to a chicken and the egg scenario.  What I mean by that is that in order to get attention in the market, you need to have a title that people recognize…

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Well we have been working on a few games the past couples years fairly quietly. Now that it's time to bring them in to the light and we are doing this more formerly we can share some of the results. Our games have hit our play-testers' tables'. Some shots from them: We've also been fortunate enough for our friend Glenn…

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